Various conventions to express the velocity of a moving frame.
The velocity of a moving frame is uniquely defined by the velocity of a point of the frame and the angular velocity of the frame. Several conventions exist in pinocchio depending on the point we choose and on the basis in which the above velocities are projected.
Enumerator
WORLD
is the point coinciding with the origin of the world frame and the velocities are projected in the basis of the world frame.
LOCAL
is the origin of the moving frame and the velocities are projected in the basis of the moving frame.
LOCAL_WORLD_ALIGNED
is the origin of the moving frame and the velocities are projected in the basis of the world frame.