pinocchio
4.1.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
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fcl-pinocchio-conversions.hpp
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//
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// Copyright (c) 2026 INRIA
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//
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#pragma once
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// IWYU pragma: begin_keep
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#include "pinocchio/macros.hpp"
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#include "pinocchio/deprecated.hpp"
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#include "pinocchio/spatial.hpp"
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// IWYU pragma: end_keep
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// IWYU pragma: begin_exports
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#include "pinocchio/collision/coal-pinocchio-conversions.hpp"
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// IWYU pragma: end_exports
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// clang-format off
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PINOCCHIO_MOVED_HEADER_PINOCCHIO4(
pinocchio
/collision/fcl-
pinocchio
-conversions.hpp,
pinocchio
/collision/coal-
pinocchio
-conversions.hpp)
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// clang-format on
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namespace
pinocchio
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{
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template
<
typename
Scalar>
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PINOCCHIO_DEPRECATED
inline
coal::Transform3s toFclTransform3f(
const
SE3Tpl<Scalar> & m)
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{
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return
toCoalTransform3s(m);
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}
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}
// namespace pinocchio
pinocchio
Main pinocchio namespace.
Definition
treeview.dox:11
include
pinocchio
deprecated
pinocchio
collision
fcl-pinocchio-conversions.hpp
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