pinocchio 4.1.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
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fcl-pinocchio-conversions.hpp
1//
2// Copyright (c) 2026 INRIA
3//
4
5#pragma once
6// IWYU pragma: begin_keep
7#include "pinocchio/macros.hpp"
8#include "pinocchio/deprecated.hpp"
9
10#include "pinocchio/spatial.hpp"
11// IWYU pragma: end_keep
12
13// IWYU pragma: begin_exports
14#include "pinocchio/collision/coal-pinocchio-conversions.hpp"
15// IWYU pragma: end_exports
16
17// clang-format off
18PINOCCHIO_MOVED_HEADER_PINOCCHIO4(pinocchio/collision/fcl-pinocchio-conversions.hpp, pinocchio/collision/coal-pinocchio-conversions.hpp)
19// clang-format on
20
21namespace pinocchio
22{
23
24 template<typename Scalar>
25 PINOCCHIO_DEPRECATED inline coal::Transform3s toFclTransform3f(const SE3Tpl<Scalar> & m)
26 {
27 return toCoalTransform3s(m);
28 }
29
30} // namespace pinocchio
Main pinocchio namespace.
Definition treeview.dox:11