pinocchio
4.1.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
Toggle main menu visibility
Loading...
Searching...
No Matches
cppadcg-algo.hpp
1
//
2
// Copyright (c) 2026 INRIA
3
//
4
5
#pragma once
6
7
// IWYU pragma: begin_keep
8
#include <cassert>
9
#include <cstddef>
10
#include <fstream>
11
#include <memory>
12
#include <string>
13
#include <vector>
14
15
#include <Eigen/Core>
16
17
#include <cppad/cg.hpp>
18
#include <cppad/cppad.hpp>
19
20
#include "pinocchio/eigen-common.hpp"
21
22
#include "pinocchio/codegen/cppadcg.hpp"
23
24
#include "pinocchio/multibody.hpp"
25
26
#include "pinocchio/algorithm/joint-configuration.hpp"
27
#include "pinocchio/algorithm/crba.hpp"
28
#include "pinocchio/algorithm/rnea.hpp"
29
#include "pinocchio/algorithm/aba.hpp"
30
#include "pinocchio/algorithm/rnea-derivatives.hpp"
31
#include "pinocchio/algorithm/aba-derivatives.hpp"
32
#include "pinocchio/algorithm/constrained-dynamics-derivatives.hpp"
33
#include "pinocchio/algorithm/constrained-dynamics.hpp"
34
// IWYU pragma: end_keep
35
36
// IWYU pragma: begin_exports
37
#include "pinocchio/src/codegen/cppadcg/algorithm/code-generator-base.hxx"
38
#include "pinocchio/src/codegen/cppadcg/algorithm/code-generator-algo.hxx"
39
// IWYU pragma: end_exports
include
pinocchio
codegen
cppadcg-algo.hpp
Generated by
1.17.0