coal
3.0.2
Coal, The Collision Detection Library. Previously known as HPP-FCL, fork of FCL -- The Flexible Collision Library
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Member
coal::details::sphereCylinderDistance
(const
Sphere
&s1, const
Transform3s
&tf1, const
Cylinder
&s2, const
Transform3s
&tf2,
Vec3s
&p1,
Vec3s
&p2,
Vec3s
&normal)
a tiny performance improvement could be achieved using the abscissa with S as the origin
Member
coal::distance
(const
Matrix3s
&R0, const
Vec3s
&T0, const
kIOS
&b1, const
kIOS
&b2,
Vec3s
*P=NULL,
Vec3s
*Q=NULL)
P and Q is not returned, need implementation
Member
coal::MeshLoader::loadOctree
(const std::string &filename)
add OctreePtr_t
Member
coal::overlap
(const
Matrix3s
&R0, const
Vec3s
&T0, const
kIOS
&b1, const
kIOS
&b2)
Not efficient
Member
coal::overlap
(const
Matrix3s
&R0, const
Vec3s
&T0, const
kIOS
&b1, const
kIOS
&b2, const
CollisionRequest
&request,
CoalScalar
&sqrDistLowerBound)
Not efficient
Member
coal::RSS::operator+=
(const
Vec3s
&p)
This function may have some bug.
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