coal 3.0.2
Coal, The Collision Detection Library. Previously known as HPP-FCL, fork of FCL -- The Flexible Collision Library
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assimp.h File Reference
#include "coal/fwd.hh"
#include "coal/config.hh"
#include "coal/BV/OBBRSS.h"
#include "coal/BVH/BVH_model.h"

Go to the source code of this file.

Classes

struct  coal::internal::TriangleAndVertices
struct  coal::internal::Loader

Namespaces

namespace  Assimp
namespace  coal
 Main namespace.
namespace  coal::internal

Functions

void coal::internal::buildMesh (const coal::Vec3s &scale, const aiScene *scene, unsigned vertices_offset, TriangleAndVertices &tv)
 Recursive procedure for building a mesh.
template<class BoundingVolume>
void coal::internal::meshFromAssimpScene (const coal::Vec3s &scale, const aiScene *scene, const shared_ptr< BVHModel< BoundingVolume > > &mesh)
 Convert an assimp scene to a mesh.
template<class BoundingVolume>
void coal::loadPolyhedronFromResource (const std::string &resource_path, const coal::Vec3s &scale, const shared_ptr< BVHModel< BoundingVolume > > &polyhedron)
 Read a mesh file and convert it to a polyhedral mesh.